Using body language for communication
2 teams of 6 + 2 extra “neutral” players, who always join the team in ball possession, thus creating an 8v6 scenario, play a free-flowing possession game.
The emphasis is not just on keeping the ball, but on making creative runs off the ball ahead of time. In the first picture the blue team and the two extra red players are in possession of the ball. The Coach should have extra soccer balls and a good vantage point.
(Coaching points are marked with ->)
-> Can the players recognize the space where no defenders are present, and run into those areas to receive the ball?
-> Advanced level: can they get into tight spaces where pressure is present, but making their moves proactively and lightning fast?
-> Can they “Get In – Get Done – and Get Out? . . . meaning: with quick execution check in to pressure, get a one touch pass done, and get out of there?
Limit the touches on the ball based on the players’ ability level: 3 – 2 – 1 touch passes.
Two even teams of 7 players continue playing as it was established in Game A. In the second picture the yellow team has the ball and their players must make their movements for support. The only restriction every player has to adapt now is that they can’t talk, can’t shout, can’t whistle or handclap. No verbal communication and making noises of any kind is allowed. They can only use body language for communication. No pointing to directions either.
-> By using body language only, they can disguise their intentions and make it difficult for the defensive team to predict the movements of attackers.
-> By using body language only, the attackers must lift their heads and put them on the swivel, must look for and read each other’s signaling, respond to them accordingly, therefore think ahead and pro-act.
-> By using body language only, they will develop a keener sense of spatial awareness.
Such body language is: eye contact, open face, open shoulders and hips (instead of turning them away), the direction, the angle, the pace and most of all the timing of runs.